

Piety is now available right from the Ancient Era, and focused entirely on Religion.Piety and Rationalism are no longer mutually exclusive.Adopting Exploration gives +1 Movement for Naval units and +1 Sight for Naval combat units. Enhances your abilities to spread your empire over the seas and trade overseas. Exploration: Becomes available during the Medieval Era.

Adopting Aesthetics allows you to earn Great Writers, Artists, and Musicians 25% faster. Improves the civilization's ability to generate Culture. Aesthetics: Becomes available during the Classical Era.Early game choice of Policies has been increased considerably, by unlocking most policy trees earlier. Social policies have been altered considerably to fit all new content. You can connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or even point your trade route inward, sending vitally important Food and Production to the far corners of your own empire. You can also improve your trade routes through the advancement of economics and technologies, the creation of wonders, and the unique abilities of your civilization. Trading has been brought to the next level! You can now create international trade routes via land or sea, and turn your cities into trade hubs, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and Science. Game-changing resolutions, vote trading, intrigue and a new lead-in to the diplomatic victory ensure that the end of the game will be more dynamic than ever before. Come the Renaissance Era, the all-new World Congress will change the diplomatic terrain, through voting on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the International Games, and banning the construction of nuclear weapons. The importance of diplomacy is intensified and city-state alliances are more important than ever. After researching the Archaeology technology, you can now train Archaeologists to investigate sites of ancient battles and City Ruins, which you can then turn into world-famous Landmarks, or from which you can extract priceless cultural artifacts to place into your Museums. With the introduction of this new cultural concept, Great Artists, Writers and Musicians can now create Great Works that are later placed in key buildings across your empire like Museums, Opera Houses, and even the Great Library.Ī brand new system has been created, allowing you to research your own civilization's past and those of others starting from the Industrial Era.

Become the first civilization with a majority influence in all remaining civilizations in the world to achieve a new cultural victory, becoming the envy of the world. The cultural victory conditions have completely changed, and the task is now to spread your culture across the globe, via a brand new stat - Tourism - and dominate all other cultures.

#Civilization v brave new world not working Pc
Sid Meier's Civilization® V: Brave New World is the second expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year.
